Qualifier 2 | Codex League
Qualifier 2 | Codex League
ILGBQ3
Givat Brenner, Center District, Israel
Started Wed Feb 25 2026 (Decode)
36 qual matches · 10 playoffs · 6 alliances
Synced Sun Aug 30 2026
Pit scouting, crowd-sourced: each team fills out one form about their own robot, usually by scanning the QR paper at their pit, and every answer lands in this shared report. 0 of 24 teams filled out
Shared with every team at this eventNo entries yet
Teams scan the QR paper at their pit; each one opens a per-team /pit/<token> link where they describe their own robot and can come back to edit. Missing a team? Anyone can fill their row once via the Add entry links below.
See a filled-in report on a sample event →Pit scouting report
| Add entry | 47.5 | 5 | 6-3-0 | 84.3 | ||||||||
| Add entry | 53.3 | 19 | 2-4-0 | 17.0 | ||||||||
| Add entry | 58.9 | 13 | 3-3-0 | 32.3 | ||||||||
| Add entry | 107.1 | 7 | 6-5-0 | 93.6 | ||||||||
| Add entry | 65.9 | 8 | 4-5-0 | 70.6 | ||||||||
| Add entry | 83.2 | 3 | 8-3-0 | 61.6 | ||||||||
| Add entry | 158.5 | 1 | 9-0-0 | 144.2 | ||||||||
| Add entry | 42.8 | 23 | 0-6-0 | 12.9 | ||||||||
| Add entry | 98.2 | 6 | 4-4-0 | 82.4 | ||||||||
| Add entry | 37.9 | 21 | 2-4-0 | 7.5 | ||||||||
| Add entry | 62.3 | 2 | 5-3-0 | 101.0 | ||||||||
| Add entry | 60.1 | 12 | 5-5-0 | 50.2 | ||||||||
| Add entry | 57.2 | 9 | 5-4-0 | 49.2 | ||||||||
| Add entry | 55.4 | 17 | 2-4-0 | 41.8 | ||||||||
| Add entry | 69.5 | 11 | 5-5-0 | 71.4 | ||||||||
| Add entry | 30.8 | 15 | 2-4-0 | 41.4 | ||||||||
| Add entry | 70.6 | 20 | 2-4-0 | 62.0 | ||||||||
| Add entry | 32.9 | 18 | 1-5-0 | 29.7 | ||||||||
| Add entry | 70.1 | 10 | 4-5-0 | 72.1 | ||||||||
| Add entry | 52.4 | 16 | 2-4-0 | 65.5 | ||||||||
| Add entry | 127.0 | 4 | 8-1-0 | 98.4 | ||||||||
| Add entry | -1.0 | 24 | 3-3-0 | 37.9 | ||||||||
| Add entry | 23.6 | 14 | 3-3-0 | 42.4 | ||||||||
| Add entry | 3.6 | 22 | 1-5-0 | 40.9 | ||||||||
Every answer is self-reported by the team it describes. Rank, record and OPR come from this event's own match results and stay blank until qualification play begins.